Ride Matching Algorithm using Priority Queues
Data Structures
- Priority Queues: Utilized as min-heaps for efficient retrieval of the nearest available driver or rider.
Challenges
- Efficiency: Matching users with drivers in real-time to minimize wait times.
- Scalability: Handling a large number of simultaneous requests.
Benefits
- Reduced Wait Times: Users are matched with drivers efficiently.
- Improved User Satisfaction: Faster response times enhance user experience.
Algorithm
- Heap Implementation: Using priority_queue in C++ for min-heap operations.
- Matching Strategy: Match the closest available driver to a rider based on priority.
Example Code (C++)
RideMatching.cpp
Time Complexity:
- addDriver Operation (
addDriver
function):
- Time Complexity: O(log D), where D is the number of drivers in the priority queue.
- Explanation: Adding a driver to the priority queue (
drivers
) involves inserting the driver into the heap, which has a time complexity of O(log D).
- addRider Operation (
addRider
function):
- Time Complexity: O(log R), where R is the number of riders in the priority queue.
- Explanation: Adding a rider to the priority queue (
riders
) involves inserting the rider into the heap, which has a time complexity of O(log R).
- matchRide Operation (
matchRide
function):
- Time Complexity: O(log D + log R)
- Explanation: Finding a match between the top driver and top rider involves retrieving and removing elements from the priority queues (
drivers
and riders
). Both operations have a time complexity of O(log D) and O(log R) respectively, resulting in a combined time complexity of O(log D + log R) for matchRide
.
Space Complexity:
- Space Complexity: O(D + R)
- Explanation: The space complexity is O(D + R), where D is the number of drivers and R is the number of riders currently in their respective priority queues (
drivers
and riders
). Each driver and rider object takes up space in its priority queue.